I’ve been playing NP2 for years… and I just discovered this issue.
- I am formally allied with another player.
- I am sending ships to said ally’s star that happens to have a warp gate.
- Even though I have my fleets set to collect all ships from my systems and drop at their star, repeating this over and over, my carriers are not dropping their ships at the rally point.
I don’t know if this is by design or a bug. If it is by design, it is baffling to me as I would argue that the main component of allying with another player is to aid in defense. Being able to set a rally point within an ally’s systems is crucial to automating fleet assembly.