EDIT : Jay has named this the “xjhdexters-quad_flower” map.
EDIT : updated map ID.
These coordinates are for
64 player map 64D, 12.4 LY , every home star and empire has three neighboring empires
coordinates are centered about the origin [0,0]
EDIT : Caution for map 64D and at 12.4 LY. For the four galactic core stars, there is potentially a fourth neighbor that is 41 % ( 17.5 LY = 12.4 + 5.14 LY ) farther away, so on a random star scatter map, the fourth neighbor could reach you by capturing the additional intervening stars. This could be slightly unfair, since the other 28 empires only have three neighbors. This probably depends on how the stars are scattered in-between. Maybe that enemy needs to fight through the nearby two neighbors first, or you need a non-aggression pact, or a trusted ally to watch your back here, or you are a fearless galactic overloard and could not care less. MUHAHAHAHAH !!!
[[31.9068,-6.2000],[8.7681,0.0000],[21.1681,0.0000],[31.9068,6.2000],[42.6456,12.4000],[44.9731,24.5796],[54.3572,16.4741],[56.6847,28.6537],[56.2323,41.0455],[44.2548,44.2548],[53.0229,53.0229],[41.0455,56.2323],[28.6537,56.6847],[24.5796,44.9731],[16.4741,54.3572],[12.4000,42.6456],[6.2000,31.9068],[0.0000,8.7681],[0.0000,21.1681],[-6.2000,31.9068],[-12.4000,42.6456],[-24.5796,44.9731],[-16.4741,54.3572],[-28.6537,56.6847],[-41.0455,56.2323],[-44.2548,44.2548],[-53.0229,53.0229],[-56.2323,41.0455],[-56.6847,28.6537],[-44.9731,24.5796],[-54.3572,16.4741],[-42.6456,12.4000],[-31.9068,6.2000],[-8.7681,0.0000],[-21.1681,0.0000],[-31.9068,-6.2000],[-42.6456,-12.4000],[-44.9731,-24.5796],[-54.3572,-16.4741],[-56.6847,-28.6537],[-56.2323,-41.0455],[-44.2548,-44.2548],[-53.0229,-53.0229],[-41.0455,-56.2323],[-28.6537,-56.6847],[-24.5796,-44.9731],[-16.4741,-54.3572],[-12.4000,-42.6456],[-6.2000,-31.9068],[0.0000,-8.7681],[0.0000,-21.1681],[6.2000,-31.9068],[12.4000,-42.6456],[24.5796,-44.9731],[16.4741,-54.3572],[28.6537,-56.6847],[41.0455,-56.2323],[44.2548,-44.2548],[53.0229,-53.0229],[56.2323,-41.0455],[56.6847,-28.6537],[44.9731,-24.5796],[54.3572,-16.4741],[42.6456,-12.4000]]
These coordinates below are for the same looking map, except it is
64 player map 64D , 4.4 LY , every home star has three nearby neighbors
coordinates are centered about the origin [0,0]
EDIT : On map 64D, the 4.4 LY map with one star per player, the fourth neighbor at the galactic core is sufficiently far away to be less of an “unfairness” concern since there are no intervening stars, and requires two additional tech levels of Scanning and Hyperspace to reach directly.
[[11.3218,-2.2000],[3.1113,0.0000],[7.5113,0.0000],[11.3218,2.2000],[15.1323,4.4000],[15.9582,8.7218],[19.2880,5.8457],[20.1139,10.1674],[19.9534,14.5645],[15.7033,15.7033],[18.8146,18.8146],[14.5645,19.9534],[10.1674,20.1139],[8.7218,15.9582],[5.8457,19.2880],[4.4000,15.1323],[2.2000,11.3218],[0.0000,3.1113],[0.0000,7.5113],[-2.2000,11.3218],[-4.4000,15.1323],[-8.7218,15.9582],[-5.8457,19.2880],[-10.1674,20.1139],[-14.5645,19.9534],[-15.7033,15.7033],[-18.8146,18.8146],[-19.9534,14.5645],[-20.1139,10.1674],[-15.9582,8.7218],[-19.2880,5.8457],[-15.1323,4.4000],[-11.3218,2.2000],[-3.1113,0.0000],[-7.5113,0.0000],[-11.3218,-2.2000],[-15.1323,-4.4000],[-15.9582,-8.7218],[-19.2880,-5.8457],[-20.1139,-10.1674],[-19.9534,-14.5645],[-15.7033,-15.7033],[-18.8146,-18.8146],[-14.5645,-19.9534],[-10.1674,-20.1139],[-8.7218,-15.9582],[-5.8457,-19.2880],[-4.4000,-15.1323],[-2.2000,-11.3218],[0.0000,-3.1113],[0.0000,-7.5113],[2.2000,-11.3218],[4.4000,-15.1323],[8.7218,-15.9582],[5.8457,-19.2880],[10.1674,-20.1139],[14.5645,-19.9534],[15.7033,-15.7033],[18.8146,-18.8146],[19.9534,-14.5645],[20.1139,-10.1674],[15.9582,-8.7218],[19.2880,-5.8457],[15.1323,-4.4000]]
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