I can scan 2 alien *ahem* science facilities. I have level 3 scanning so I get
2 * 3 = 6 research points in a random field each tick. You can see it on the research page (the points increase) but there is no notification/event. This is working for me.
I really like the idea of espionage but to my logical brain it should only give points in any fields that your scanned enemies have higher than yours.
E.g. Arthur can scan science from Bob and Carol. Bob has higher Weapons than Arthur and Carol has higher Banking. Arthur should get a random Espionage bonus in either Weapons or Banking each tick.
If Dan then builds a science in scanning range but has no higher tech then Arthur doesnât get any extra Espionage (we hacked their emails sir, there was nothing we didnât already know). Dan however, would benefit from scanning Arthurâs higher scienceâŚ
Should the difference in levels also factor into the bonus? I.e. The more levels above you the scanned enemy has, the more bonus points you get (in that field).
This unfortunately favors the most powerful alliance.
The strongest empire in a weaker alliance will not gain any trades from his allies, so would have a difficult time catching up with the most powerful alliance.
It seems the trade modifications have backfired. As a weaker player (by star count) with potential to catch up, in trying to get tech from stronger players. But since I have literally 0 to offer them (other than promises of tech in the future) no one will send me anything. Makes it even harder for small guys to catch up imo
bend a knee to a bigger neighbor, offer to march under his flag for tech. Then if and when he gets too high and mighty, overthrow him with the other serfs
Yes, I deliberately reduced the trading cost again becuase I wanted it to be cheap to gift tech.
Donât forget there is still a massive advantage to trade, so if for example two players were organised enough to stay the same size, they would have a big advantage. - I havnât been able to convince anybody of this in the current game though.
I think the espionage is a wonderful addition, and it is actually very viable, at least so far as I see. Helps the leaders a lot, though that might induce an aneurism in Jay.