I am in a game now, dark, 48 hr turn submits, 6 tick jumps, 24 players , custom map 24L Three Neighbors, trade within scan range.
It is now tick 102, and there are 8 players AFK and 3 QUIT.
The 8 AFK players all have either 0 or 1 Victories, or less than 16 Rank, and less than 15 Renown.
One AFK player is Premium, and another AFK player is Lifetime Premium.
I have no clue whether any of these AFK players may be alternate accounts.
Two AFK were kicked after the first three submits, so no user activity, could be possible alts ? or maybe just to help start the game sooner ? Maybe they do not read their email ?
Three AFK were kicked on the fourth submit, so only active on the first turn, but no more.
A rank 21 player launched a lot of attacks, then was AFK at tick 84.
A rank 11, 1 victory player played a while, seemed to do OK, but became AFK at tick 90, and AI is still going strong.
A rank 16, 1 victory player played a while, seemed to do OK, but became AFK at tick 96, and AI is still going strong.
So 3/8 AFK players actually put in more effort to play the game.
Two quitters with 1 victory each quit just before an attack at tick 66 and 84, and the AI is still going strong.
One quitter with rank 104 quit at tick 24 when just losing a carrier. Maybe he did not like his starting position ?
There may be other interesting analysis that can be done . . . ?
One possible reason I think is that some new players just need some help learning the game.
More data might be needed to make more sense of this.