I have to say that AI taking over after one missed turn (the way AI) currently operates is not really working.
The AI will settle anywhere, next to my own settlement where it collects a food tile and a sea food tile… That’s it…
It also attacks neighbours, a fragile truce ruined when the AI attacked a trusting fellow pirate
Most problematic is the sending of exotic resources to other pirates! It’s not to all pirates so some get a significant bonus whilst others get nothing. Not mentioning the loss of the resources when you rejoin.