A friend signed up, paid his dues, started a private game, and invited a few of us to play.
Unfortunately, nobody can bring his game up, due to a bug in the client side Javascript for processing the results.
In colossus.1068.min.js on line 2624, the search results are being grabbed, and I can see they’re being retrieved correctly in the debugger. However, on the next line (2625) where it’s calling the initGame() function, it’s failing with the following error:
[Error] TypeError: e.initGame is not a function. (In ‘e.initGame(o)’, ‘e.initGame’ is undefined)
onSearchForGameResponse (colossus.1068.min.js:4:26796)
dispatch (jquery.min.js:3:6061)
handle (jquery.min.js:3:2836)
trigger (jquery.min.js:3:5169)
(anonymous function) (jquery.min.js:3:11008)
each (jquery.min.js:2:2882)
each (jquery.min.js:2:823)
trigger (jquery.min.js:3:10981)
trigger (colossus.1068.min.js:2:2217)
onServerRequestSuccess (colossus.1068.min.js:4:19125)
j (jquery.min.js:2:26682)
fireWith (jquery.min.js:2:27491)
x (jquery.min.js:4:10524)
(anonymous function) (jquery.min.js:4:14161)
From what I can see, while there is an initGame() function, it’s out-of-scope at line 2625, so it fails miserably.
My buddy is bummed out that he’s paid for this, and can’t invite any of his friends to play. We’ve verified the error in Safari, Chrome, and Edge. It would be great if you could debug and fix this. Thanks.
Yaz.