Wow that is very insightful and I guess true.
From a newer players perspective the way I look at what is essentially a 4x game that is largely based on an economic system that builds on-top of it self it seems unlikely you can recover from a bad start. At least I think it is unlikely…
Once you had a bad start and have fallen behind:
- Nobody will trade with you since you are behind in tech and have nothing to offer
- Nobody will ally/partner with you because you have nothing to offer
- The best you can hope for is that somebody will temporarily leave you in peace because they are fighting another war and want to use you as a kind of buffer, but sooner or later you will be eaten alive.
If I had an account I would probably be much more likely to stick it out and just try to make it as difficult as possible to take over my space. (play till the last star) In which case I might find the 1 out of 5 games where a come-back is possible…
However if you are still on a free account(like me) you are likely to just quit and hope the next game goes better…
I should probably just buy the game…
Would perhaps help if I understood more about how diplomacy worked in this game. Your comments on forcing people to leave has provided some very nice insight indeed!
What are people like on average in these games? friendly? hostile? neutral?
Do lots of people sort of “role-play” it? Or is it much more about just managing your economy/military and simply making diplomatic agreements of opportunity…