I have two questions based off of these two cards:
Question 1: They both have the “Mountain Lord” passive: “All units in the army of the King may ignore Mountain movement speed penalties.” Is this intended?
Question 2: What are these alluded to “Terrain Type Penalties”? I always thought roads = fast travel, no roads = slow travel. Does each terrain have different travel times? If so, how does one know what the travel penalties are other than, send a unit to start moving and compare ETA times?
Bonus Questions: Lord of the Mountain seems to have terrain type “(Forest)”… A. What does the terrain type on a card mean? B. If he is the Lord of the Mountain shouldn’t he have a terrain type of (Mountain)?
Bonus Comment: The Alpine Scout is pretty hott. Good work Dwarf genetics!
Bonus Suggestion: The Alpine Scout’s ability would be awesome if it was something like, “All units in Alpine Scout’s army become 4 hours / League by road.” (But that may be too OP. But ohhh what a fun OP!)