I think the 64 player map is not very good because, as the top players start to emerge near the end of the game they have difficulty attacking and interacting with each other.
I have tried a few alternatives here in the office, but I’ve not been happy with anything just yet.
What do you guys think of this design. Each point is a player start.
The idea is that each player starts in a cluster of 4 players, then there is a larger jump to another cluster of 4, then there is an even larger jump to the rest of the map. Inspired by the twin rings game from a few months back.