Hey, Jay’s been tweaking the AI, I see. It had two stars close to each other that it was happily sending fleets between. It had managed to get almost the same number of ships on each star and was sending a nearly matching number of ships in the two fleets that were exchanging places. So I assumed if I sent enough ships to take out the total of the star plus a fleet, I’d be fine. But no, it turned around and sent one fleet back, but the other one stayed put, giving it enough ships to defend successfully.
Now, I suspect what happened is that it simply stopped sending ships away from the star since there was an incoming fleet. But in this case, combined with continuing to send another fleet back, it was enough. Nice to see it getting a little smarter. I think.