I just uploaded a new build to the server with an exciting new feature.
This new feature will reward thinking ahead and forward planning.
It will make it more difficult to simply respond to zombie threats at the last minute.
You can enable the new feature by enabling “Experimental” difficulty in both SP and MP.
When playing Experimental difficulty you will only be able to play one Hero Card at a settlement or banner every 6 hours.
A small blue dot will be added to the left of settlements that you cannot deploy to.
I dont really have any idea how much more difficult the game will be under this new rule, I plan to spend the rest of the afternoon playing some single player to see how games are effected.
All other games should be unaffected, but please let me know if you see anything strange going on.
I would love you to play a few games and share your thoughts!