Thanks for all the feedback on your strategy and AI suggestions! Keep them coming if you have more!
If you’re playing with the AI today, you will probably notice some changes.
The AIs will give resources to other players, based on their trust for each player. The AIs maintain a trust level for every other player, which starts at the start of the game for every player. This means that when an AI takes over from a player who misses their turn or drops, it should keep up relations, at least to start with. If you’ve been an ally with another player all game and they drop out, the AI should’t suddenly turn around and attack you (unless you attack them first!).
You can also try to befriend an AI that has rare resources that you might like to trade.
The AI also tries to react to being attacked or enemies nearby, by prioritising its upgrades accordingly. It also prioritises building up its harvest, by upgrading its least developed settlements.
The is unlikely to attack a target that it cannot damage or that will result in its own death if attacked.
You should also see fewer AI ships around the map. It will try to just have a few ships at a time.
Let me know if you notice anything weird or have any suggestions! Thanks!