Damn guys. I was so hyped about the return of 64 matches and getting back into the old glory and establishing rapport with new players in a tried and tested setting and reconnecting with the old players that left along with the 64s.
Instead my experience has been very lacking and utterly unlike the good old days.
For the new guys here’s some tips on how to play 64s now. Get as many allies as you possibly can, and then team everyone else. Maybe they manage to pull together as many as you do and give you half a challenge, far more likely they dont and hey you won because of your 7 player alliance and you even still get the badge. mmm that hollow victory feel, awesome.
In both 64s and Proteus, large alliances are now the standard and 32 matches are to blame for it. Before them, an alliance NEVER EVER EVER EVER EVER exceeded 4 players.
IF anyone was foolish enough to form an alliance larger than that. ALL the other alliances (yes there used to be more than three in one game) temporarily joined to punish them for messing with the balance of the game. They were then remembered as untrustworthy and likely rewarded a toxic for the audacity to mess with such a magnificent game with infinite hand holding and mass income feed.
NOW its standard practice, and hell you better get on board if you want to have any chance of seeing the top 3 (no not top 8, THREE. all in excess of THREE receive NOTHING at the end). Or even enjoying what you’re playing at all.
Ive persisted regardless and yet find myself continuously throwing games in those i am like to win. Because i have 6 effing allies to combat the enemy alliance comprised of 8, and im the most active and the “stats God” and had a nice starting position and newbies like to feed and cede to impressive badge collections. SO i just switch to trolling and then quit. I just dont care now. And 32 player winners still have conqueror badges that it used to take months of skill and persistance to acquire.
Im sad to say that after Theta Kraz i am permanently retiring from neptunes pride after 6 years. I have no interest in 8 player games, and Proteus though mildly promising still has some features that exist purely to “not be like triton” such as the nonsense carrier scaling cost, along with the exact big alliance crap happening there. If you see Brands 20 plus red trophies. Shame him for it. He forms 8 player alliances in a 16 player game, selected purely by positions that wont hinder his own expansion, and will perhaps aid it. Manipulating people is my bread and butter, but id never stoop so low as to completely ruin a game for other players.
Hope you guys all live long and happy lives, im starting the best job in the world on april 4th so it all times out just fine. Take care dudes