Not sure why you felt the need to reply to me specifically instead of just posting but if you’d like my thoughts on your post, then here you are:
It’s funny MurasakiNoKaze is complaining about why I don’t want to discuss Proteus on a thread where it is not a topic of discussion.
I wasn’t so much complaining as pointing out the discourtesy, and spelling it out for you. It has never bothered me what anyone chooses to do online, but I do have an annoying habit of pointing out things that I think are incorrect.
You were asked a question (whether off-topic or not) by the guy who owns the game and this forum.
Whether you believe in his intent or not, the proper thing to do is answer the question with something constructive.
I have been around Proteus A LOT more than at least some, and had real input.
In the beginning, sure, yet now you were seeming to refuse to provide input and even consider Proteus. Glad to see that might not exactly be the case.
And I still hate it. There is nothing I like about it.
On a last note for Proteus, I liked the larger random stars, go a 100 during the beta test, and the ledger. That is it.
Not quite nothing, but close enough I guess.
I apologize to everyone, because honestly I didn’t intend to come back after this seeing as Jay’s mind is clearly made up. I’ve learnt my lesson from trying to get the old NP avatars back. When he says eventually it means never. And that’s fine. His game, his rules, even if I don’t like the changes made. But I ended up seeing the replies in my inbox, so… I’ll just let this be it for now.
Returning is never a problem, it’s how you do it that matters. When returning, don’t do it with a chip on your shoulder, just with the intent to reply and try to remain on-topic if possible. That’s all most moderators and members would want. You did raise some points I think merit discussion so I started this thread.
All that being said, I did see a post by Jay replying to a message about 64 player games positively:
That sounds like not keeping them up all the time, but rather just opening them up once every few months. The games take weeks to start so I think just leaving them open should be fine. The last time I played a 64 player game I waited almost a month for the 64th player to join. If this is too often, maybe once the game starts, show a countdown for when the next one will be available or a message with the date for when the next one is available, but if you’re keeping them, I think it’d help to at least make them visible. Think of it as the business hours most places display on a windows in the storefront. If you show up and that’s not there, you find the doors are locked and lights seem to off, you have no idea what’s going on. A sign with the hours or an “out to lunch” message goes a long way in providing some peace of mind to the customers who might panic and think the business is closing up shop or just have no idea what could be happening.
Setting a 64-player game section under the current 32 will let people know something is going one. Setting a message there will let them know what that is. Personally I think a generic message and a link to the forum topic covering the plans would be great.