So a few of us began testing maps on nightmare and we decided to start with Monster Mash.
Here’s some bullet points:
TL:DR (more thought out notes below)
-Overall what happens with this map is 1 or 2 players get beat down, the other 2 or 3 players have plenty of time/ resources to build up a massive army and can finish things off with ease.
-The player(s) most likely to have a bad time are the eastern ones, because Orcs don’t have CC and blighted dragons are maybe one of the toughest units in the game to deal with.
-Gryphons are fast. If you play this map and want to do well, don’t sleep until the gryphons are dead.
BLAH BLAH BLAH WAY MORE LONG WINDED NOTES
Maps starting with blighted gryphons overall require players to pay a LOT of attention to the early game, because they move incredibly fast. A gryphon stack can do a lot of damage in an 8 hour period… and the fact that this map hinges on lots of blighted gryphons means that the beginning of the game requires players to pay close attention
The eastern border is easily the most difficult to defend, because the gryphons are likely to blight the dragons, and Orcs have NO way of really stopping them. The south is also somewhat difficult as it relies on the player locking down a spider nest for CC.
The North and West have access to tons of really usable crowd control, so they can pretty easily take (and hold) the settlements near them and then come to the rescue of whomever is trying to defend the south and east.
We did end up losing a player, but at no point did I really feel too much like we were at any real risk of losing the game, but that’s just me maybe.
Anyone else wanna chime in with thoughts/ideas?