I couldn’t find a list of upcoming or logged feature requests, so figured I’d post these here. They’ve come up as I’ve been introducing to the game to friends of mine.
I’m currently trying to set up a couple of games, and it’d be nice if I could email a private game link out and just have the number of players for the game be set based on whoever signs up. Either set a timer for the game to auto start, or just have the game manager press the Start button when they feel people have had enough time to jump in.
I can imagine playing Triton with friends over the course of an afternoon, and possibly making use of a turn time limit as low as 10 or 15 minutes, just to keep things focused.
Not sure if these are normal use cases, but figured I’d share!
I agree we should have a game type where you can just sign up to a game, then build the universe when the game starts, based on the number of players. This is how NP1 worked all the time. I changed it so that after you first sign up for a game you could see your stars, build some infrastructure and chat with the other players.
A shorter time limit should be easy to implement as well, though an admin can force the turn I think.
Ah, interesting. I tend to try and scare people off doing too much until the game starts and it can get explained to the whole office. Particularly since we had one new player join the game and immediately blow their starting $500 on a single warp gate…