To be honest I wasn’t paying attention to the star win condition, great sly move to capitalize on it. Probably couldn’t have stopped you anyhow… I’m still puzzling over what kind of voodoo let you afford so many early warp gates
I have claimed victory in my match against @sarcophagus, a good match where I managed to capitalize on some early warp gates that i spotted to get out ahead and keep the lead.
Thanks for playing. I would have tried and regain advantage but I don’t feel very well right now and I decided it would be better to have one less thing to stress about.
Grats to the winners. The deadline for Round 3 is closing in. Two games are still open which will be evaluated on the following tick (24 into the future):
Thanks @Trucriot - I think @Dr_Gaming and I have surged past our target turn, so we may need your adjudication on our game. Or we can carry on playing - it’s an excellent game!
Glad to hear it’s exciting. If both of you don’t mind a sudden death/decision scenario, you can play on until I get around to assess the result. Yesterday too busy after work unfortunately.
I’m happy for @Trucriot to call it whenever the moment hits, and I’ll not deliberately slow down any submits. Sadly the end of the game corresponded with my travelling back after an event (which I was also very busy at) so this was the least flying of my flying swiss games due to life
Sorry, took me a while to carve out some time for NP2.
Here are the remaining Round 3 results:
@BelSon [AU-11] vs. @Kaine [AQ-13] 58-60 TIGHT WIN BelSon (-54) after 150 ticks
@plug [GB-3] vs. @Dr_Gaming [RS-8] 67-53 TIGHT WIN plug (-79) after 168 ticks
BelSon and plug submitted significantly faster on average. They were given points on top of the relative in-game advantages shown in the brackets above because the tick goal was not reached, leading to tight wins in their favor instead of draws.
Password is 287 - please join your game with your forum name by August 15, otherwise it will be forfeited and your opponent automatically wins. Also be mindful to try and submit at least twice per day so we can get as many clear results by September 3 as possible. The next round will start after that day. If an inconclusive game did not reach 245 ((28+7)*7) ticks, the wait times will be part of the point assessment. I moved the deadline to account for the late start of Round 4.
Good luck and have fun everyone! When your game is finished, please post about it in this thread.
Looking forward to my match even if it is against @Lex just after they managed to beat Solfyre… Congrats on that by the way!
I won’t be home until Sunday evening my time, so I won’t be able to join my game before then, should be before the deadline, but I just wanted to put the information out there since it might be kind of close.