Idea - default carrier actions for individual stars?


#1

What if you could set a default carrier action for each individual star? For example, if I have a star that I use as a gateway and always pick up a certain number of ships, I could set a ‘collect 30 ships’ flag on that star, and carriers would use that rule by default when docking at that star instead of the ‘collect all ships’ flag.

Thoughts?


#2

You can set your carriers to collect/drop a specific number against a specific star… in fact there’s a whole load of options for what carriers can do, and because you can loop orders, I think it was generally considered more helpful to set these rules for the carriers rather than the stars.


#3

I can see what he’s getting at, but for me I’d rather have the option to set the action on the fly as I set my carrier’s path. This way a carrier could travel from star A to B to C then back through B before getting to A and I could set the carrier to collect all on its first pass through B, drop all at C, and then do nothing as it returns through B the return trip. Being able to set those as you make the path would be a lot faster than editing the actions afterward, especially as the number of stars in the route increases.


#4

I like this. Having a planet order for all carriers that overrides the carriers orders would be useful, IMO.


#5

My reasoning was that if you have many carriers in a looping pattern collecting stars from all but one and dropping them on a specific star, you could use this to change which star they drop their stars on quickly, instead of having to change it for every single carrier in the loop.


#6

I see what you mean, and actually there are times when I have thought that would be useful, however if you have a carrier with a drop all command, and a star with a collect all command, which one should the game carry out? It would inevitably cause conflicts and I think having the commands on the carriers is more useful.


#7

Yeah, My thought was that carrier actions would override default star actions, but that new carrier waypoints would default to whatever the star’s value is. That being said, I can see how it might get confusing from a UI perspective.