January/2019 1v1 EPIC Tournament with Mirrored Maps: Turn-Based


#21

I missed it? : (


#22

Sorry you missed this one @gyts - I had left the thread open for a week.
Keep checking the forums as I’ll probably start another one in Feb or Mar.


#23

So @DarkDragonwing and I are off to a fast start - already 4 cycles in at tick #96.
Might slow down a bit this weekend as I’m skiing, but nice to have the game move along.

He was leading in some of the stats, but I made a bold move to the Western Sector, so snarfed some stars from him. Plus I got Hyper2 early, so I was able to expand to the back-side … but he recently finished that, so he’ll be catching up in star count.

Still too early to tell who will prevail - we’ve had some carnage, but a lot more to come.
it’s been a fun/good game!

Looking at @Karmadrome vs. @kexsel, the stats looks fairly mixed … so I assume pretty even (?)


#24

Close game so far! We’re at Cycle 2 tick 60.


#25

Here’s how things look in our galaxy at Cycle 5, Tick #120.


#26

I just looked at the 1v1 of @Karmadrome and @kexsel
Holey-Moley is that a spread out battlefield! :wink:


#27

You’re not kidding. Around 34LY across the center of the map, would take over 4.5 days to cross from one end to the other. :scream: Making these moves is stressful! :smile:


#28

It’s a great map for plenty of conflict. Tight contest at the moment.


#29

Here’s us at cycle 5-tic 120


#30

FYI that after 306 ticks, I have finally prevailed against @DarkDragonwing

This was the first time he played a 1v1 … but I would have never guessed that as it was a furious fight. I got lucky with a HULK SMASH play for the Western Sector that gave me an edge in star count. I made a similar HULK SMASH move in the Eastern Sector, but @DarkDragonwing did some brilliant Warp Gate moves that stopped me cold … but it cost him some $$$ that enabled me to catch back up in the stats … and I eventually did an all-in move that succeeded and was able to blunt is counter-attack … plus his final last-chance desperate play for my core star which came close to succeeding.

A very enjoyable game that moved along fast against a formidable foe. You better watch out @Karmadrome when you play him in round #2 of the round-robin tournament! :wink:


#31

Lol, I was about to post that I’m not sure our game will last much longer as I’ve pulled quite far ahead. Then @kexsel pulled off an outrageous move to knock out a key star + a major fleet.
I think it’s probably a little too late, but who knows…
Tough, ferocious game!


#32

@Karmadrome has got me on the ropes, but I’m not quite ready to tap out. :smile:


#33

LOL I just took a look at your game - I see @kexsel’s dark blue line making a bold move right up the middle of @Karmadrome empire … is he going to take your core?


#34

Lol, no. But it was caused by my lack of understanding of the game mechanics. You’d have thought after all these years playing this damn game I’d know how it works!


#35

Won’t be taking his home star, but I’ve wrecked a bunch of his economy and forced him to close at least 3-4 warp gates around his core that would have been moving ships to the front lines so I’ve got a bit of breathing room I didn’t have a few days ago. Probably still a losing battle but I’m fighting the whole way. :+1:


#36

Certainly got the home guard panicking!


#37

I have mentioned this before.

When someone is using WG superhighway to attack your HW, the important thing to do is you should lie down in front of the bulldozer. :stuck_out_tongue:

https://youtu.be/tvS75z7gl-s 

The protection of your home should be a priority in your proper perspective.


#38

LOL that now I see just a single @kexel star all by itself deep into @Karmadrome’s empire … :wink:


#39

@kexsel is raiding ECON in @Karmadrome 's territory, and is within scan range of his HW, Garrnet. lol


#40

@xjhdexter just watch the lights go out…
HW was never in danger, but thanks to @kexsel I’ve learnt a valuable lesson about WGs. Just goes to show no matter how long you’ve played there’s still more to learn.

Time to finish the job :wink: