Very tough game. Guess the one star on my side of the eastern sector that @Karmadrome has taken right from the beginning will make the game. Cause since then I need to defend 3 stars on that side, instead of two, which binds more ships and helping @Karmadrome to get a little advantage on the west. Very well played!
That was some serious carnage!
@HULK I’m really looking forward to our 3rd round (grudge) match. Especially after all these rather biased comments
So maybe the strategy to win against Karmadrome is to wish him good luck? so the good karma will bounce back ? lol
So @HULK time to dance…
Yeah, it really was a nice game, @Karmadrome !
Thanks for that one.
I‘m ready for the next game! Too sad it‘ll be the last one - for now.
Glad you guys had fun … and I’ll try to avenge 'ya @DarkDragonwing
@Karmadrome - below is all the leftover games still in my account:
Most are pretty spread out so I don’t think most will play that well (but might be something different) but I think #4 might work - what 'ya think?
Looks intense. I’m for it!
Game 4 definitely, I don’t think the others will play too well.
Cool . will starting figuring out my conquest plans in the next day …
Guess it will work, I‘m in
I pinned this topic, and selected it to expire on FEB 1, and now it has become unpinned right on schedule. So that worked nicely, except this tournament is still on-going. hmmm . . . Should I pin it again ?
Thanks @xjhdexter … but no need to re-pin as we are in the final set of games … and at least in my game (which is the championship since we are both 2-0), @Karmadrome is kicking my big fat hairy green a** … so unless I do something miraculous soon, it will be over in a couple of days as we are submitting pretty fast.
Bit of a slow start for @DarkDragonwing and I, but we managed to get though our first cycle today. Still can’t see any enemy carriers yet but should see some next turn. Possibly even some combats?
I‘m up for the next one
So in my game with @Karmadrome, I invested more in Science early on … whereas he did more Indy. This was his winning strategy in the previous two games against @kexsel and @DarkDragonwing … and at this point, looks like it will result in him doing a SMASH the HULK in our game!
It’s bothered me for some time that a “go big Indy strategy” often wins these 1v1 games … so I’d like to try to figure out some way to tip the scale so a “go big Science” could be a more viable option. We could make Science cheap … but I think that could get a bit too crazy. The other option would be to make Industry Expensive … what do you guys think of that?
P.S. Another thing that has somewhat bothered me is even with Experimentation locked, those 72 points can be pretty significant in the first half dozen cycles - much less so after that. I kind of like that there is still some randomness involved … plus I won’t deny that the first thing I check at the Cycle is what did I get a hit on!
I’ve asked Jay if it would be possible to start with ZERO experimentation - so it never comes into play.
What do you guys think of that?
I’d be interested in the next 1v1.
0 Exp would be interesting.
Is it possible to try 1v1 using Proteus rules?
What about trying 2v2 or 3v3 at some point?