This gives a semi-random layout with roughly 3 neighbours for everyone and rotational symmetry. Other variations include random stars and more densely packed stars.
There’s some nice designs there AnnanFay, wouldn’t mind playing some of those maps.
I can’t wait for Jay to implement functionality to specify coordinates of all stars (i.e. not restricted to home worlds), that will really open up the community map building.
I agree, would love to generate some spiral arm galaxies and such.
For now I’ve created this game with a randomised reuleaux formation, though it has some custom settings that may not be your cup of tea: Neptune's Pride
If you have any requests I’ll message the settings to you, I didn’t want to post them here because it requires quite a bit of setting tweaks. For example by reducing the home distance and increasing point scaling you can increase spread of stars, the reverse will reduce star spread.