Hello, I’m a new player and have been enjoying the game very much, and I’m excited to see how the game develops. There are elements of the combat that are frustrating to me, and I have noticed an error in the help text for how combat occurs.

You do not take fewer casualties by possessing a larger army.

The number of casualties is the same regardless the size of the winning army. The only thing that determines the damage taken is the size of the losing army. (due to the random element, I mean of course on average).

If you have an army of 1000 men against an army of 500, the game would calculate that each soldier has a 50% chance of dying. The average expected result is then 1000*.5 = 500

500 casualties.

If we double the amount of soldiers on the winning side, we now have 2000 v 500. Now the odds of a soldier dying on the winning side is 25%

2000*.25 = 500

To be absurd, let’s say an army of 1,000,000 goes up against an army of 500.

.05% chance of dying

1,000,000 * .0005 = 500

Yes, the chance of each *individual* soldier dying goes down, but the number of soldiers goes up, so the two cancel each other out.

Is this the intended behavior?