Hello fellow Zombie hunters.
I’m very new to the game so please bear with me if I’m barking up the wrong tree. But I’m also aware that the game is in development and might suffer from play balance issues. I want to discuss what I think is one such issue.
In my first multiplayer game, Celestial pools, one player has more or less won the game single handed in less than a day:
As you can see Qpona has a deck made almost exclusively of Mage cards. This turns the Eldermages into mana volcanoes (5 mana per Mage within 3 leagues)! And in turn the High Elves become nukers extraordinaire when you have a mana pool approaching 1000 mana.
Now, I’m not at all trying to discredit Qpona here. He/She’s found a very cool way of using the mages to full potential! But it’s overpowered. The game is over after less than a day, now it’s just a matter of waiting while the nukes fall.
Being so new to the game I can’t claim to have ideas on on how to fix this. I’ll leave that discussion to those more experienced, I don’t even know half the cards in the game! But I think it’s important to think of some refunding opportunity or similar if cards are severely nerfed. You shouldn’t be punished for being clever
Thanks for such a great game, I’m having so much fun!