I am OK with that idea.
But I can understand other players who do not want production to hard stop.
So I offer this suggestion for a feature request.
What if instead of a hard cut-off suspension, there is a degradation of manufacturing efficiency ?
When there are too many ships visiting a star, there is inefficiency of manufacturing, and resource support.
Manufacturing of ships continue, but at reducing rates.
ships at star , manufacturing multiplier
< 100x NR , 1/1 = 1 / ( 1 + 0 )
< 200x NR , 1/2 = 1 / ( 1 + 1 )
< 300x NR , 1/3 = 1 / ( 1 + 2 )
< 400x NR , 1/4 = 1 / ( 1 + 3 )
< 500x NR , 1/5 = 1 / ( 1 + 4 )
and so on . . .
It is an easy INT function.
I hope this does not break the server ?
or use Terraformed Resources instead of NR, as whichever Jay decides to use.