Had some time to implement some new units today. Thanks for your feedback and suggestions.
I decided to keep things fairly simple for now. The Wolf Chariots have a first strike like ability where they do a range attack as they join the combat to all enemies.
While I was looking at the chariot I messed around with the Wolf riders a little. I wanted them to pack a bit more of a punch so I made them start with 25 instead of 20.
I also did “Release the Hounds” for the Hound Master. It’s the opposite of the Dragonhelm Knight where he can make a single zombie unit flee for 12 hours.