October/2018 1v1 EPIC Tournament with Mirrored Maps: Turn-Based


#41

I’ll do my best!

I’m five stars up and have double the science, but I’m lacking in industry and ships on the board. The techs:


#42

FYI that @Karmadrome and I have started our round #3 game …


#43

@BelSon I’ll grab the second one, just jump in when you’re ready but I’m in no rush you can finish your game first.


#44

@Affordable_Desk I’ve joined. Let’s get this game rolling!


#45

Good job @Affordable_Desk and @BelSon - have updated first post.

After an initial fast & furious set of turns (I think both of us fail at NP Anonymous!), we are already 3 cycles in. @Karmadrome went heavier on Indy and is pulling ahead in ship count due to that plus superior play … whereas my investment in Science don’t seem to have done too much since we are even in Tech except I have B2 versus B1.

I score him with a slight lead at this point - if he just make a damn mistake to help me out! :wink:
How about about another Industry & Science on your home star @Karmadrome ?!?


#46

A very frenetic start. I think it’s pretty even, to close to call at this stage.
The map is just crazy! There are no comfortable zones.
I think any mistakes are likely to be punished severely in this one…


#47

Ditto what @Karmadrome said - truly a crazy map with attacks up-down pretty much all across the map, plus opportunities to shoot across. I made some lucky guesses and (my read) is I now have a slight lead … but that could easily swing back. A very challenging and fun game against a worthy opponent - I have to be VERY careful since if I make a mistake, @Karmadrome will pounce on it!

Am hoping before he makes his next move, he cracks open a bottle of Jameson and drains it … :wink:


#48

I’ve been playing a little slow over the past few days – been extra busy with university assignments. Should be back to playing regularly in a day or so.


#49

No sweat - stuff happens. @Karmadrome and I slowed down a bit as both of us had some RL stuff come up … but we still got at least a turn/day in … and my schedule opens up tomorrow … so I’m bringing on the full HULK SMASH! :wink:

It’s actually really cool we have gotten as many games/rounds in considering we started less than 2 weeks ago - good job everyone submitting.


#50

No problem @BelSon the slow down has been welcome with the two games running in parallel. It allowed the Karma Army time to plan and execute a major offensive on @HULK who has been in full on Hulk Smash mode so far.
Too early to say whether it’s stopped the onslaught or just caused an inconvenience…


#51

The Karma Army is being a MAJOR inconvenience!


#52

FYI FWIW that I decided to throw caution to the wind and made a bold all-in move across the middle of the map from right to left. I was able to score a couple of stars in Karma’s neck of the woods, but it cost me … was already behind in ship count, and now over 200+ down. But I should be able to inflict some damage for him to reclaim, and hopefully I can hold on as I’ve got a 75-50 lead in star count … but that is mis-leading as it is still anyone’s ballgame.