Round #1 of 1v1 Dueling Tournament


#22

If weapons were set higher, that would effectively lock them at that level (since it would be almost impossible in a 1v1 game to get enough science to advance them) … plus this dilutes the defensive advantage. I think setting them at Level3 is about the “sweet” spot - researchable with some work and enough to a reasonable edge to the defense.

Looking at the games, we have @MurasakiNoKaze over @HipsterFleet and @Krym over @TheLastHero.

@nick.muzzio and @SuperDave are really having a duel - am guessing you are up to at least Cycle4? My game with @Fafa_power is moving along slowly (we just finished Cycle2) and I’m trying to shake things up by doing some HULK SMASH! :wink:


#23

Hulk…next move will by Cycle 4.


#24

Dang reading this thread makes me feel like I def missed out! Would gladly enter the next tournament!


#25

Our game lasted for 13 cycles so I would plan on a bit of a wait before round two


#26

@Tr0n : I’ll setup another tournament after this one.

@TheLastHero : turn-based games with just two players can move super-fast … like done in ONE day if both are submitting quickly. Remember there’s no diplomacy involved, so you don’t have to wait for other players. So basically becomes a game of “flip-flop” … you submit to advance the turn and make your next moves and submit. Then the other player logs in and does the same.


#27

I understand how it works, my own game progressed very quickly, and finished 13 cycles when the other two are at cycles 2-4. Was merely suggesting at the rate the last two games are progressing, they will probably take a while.


#28

I believe Nick is busy as he only submits 1-2 moves/day and only waits for me to submit first. It keeps the anticipation going, but it also means we will be slower than others.


#29

My game was 11 cycles but only because HipsterFleet conceded defeat. Otherwise I estimate it would’ve been ~15


#30

in a 64 player game right now thats heating up. my allies have met with enemy forces from the north. spending what time i can to help them secure a lead. keeping my second slot open for touney so can put some effort in my 64 slot now. ready and keeping eyes out here


#31

Sorry @SuperDave, trying to get in turns faster, just only have so much time in a day to play.


#32

I’m a fan of games moving along as much as the next person … but I totally respect that RL is more important than NP … and the great thing about turn-based (which is all I play) is you don’t have to login all the time … and you can sleep! So take your time to make the “right/best” moves!

It looks like @nick.muzzio is slightly behind … but I’ve learned the hard way never to underestimate him! :wink:

@Fafa_power and I are almost done with Cycle3 … but he just got Experimentation - cool that he also is trying this approach … so things could get interesting for the Jolly Green Giant!


#33

@HULK your range2 is putting you in a good position for control of the galaxy. Made a few stupid moves. Tried to buils few carriers, but perhaps that wasn’t the smartest idea…
Yes took the experimentation road, hoping the dice gods will be on my side !


#34

I’m enjoying the 1vs1 battle. I learned a lot in my fun game vs HULK a couple of weeks ago and am applying those lessons to this one. I miss the diplomacy of a team effort, however, the strategy in an individual mirror galaxy is intriguing. Your advantage against a strong player is minimal. You get ahead by making little gains add up slowly. I have to admit I usually change my moves several times each tick before settling on the final choices. I like the strategy Nick and I are both deploying–it’s very similar in concept. I’m not sure how it would work in other galaxies with more areas of conflict, but I think it should do well especially if it is fine-tuned from lessons from this one. As such, whichever one of us wins should make a tough player for the next round. I’m hoping to win, but, if I lose, you can be sure that I will strategize with Nick before the game is through to point out what I think we both could have done better to aid him for the next round.


#35

Considering whoever wins fights me, it’s a shame you can’t go for a double knockout :stuck_out_tongue:


#36

You can fight me now and we can remove you from your quandry :blush: tehee fighting talk

we actually had like three points of attack through the middle of our galaxy. are we likely to play a map again. to be honest I dont want to fall to Hulk lol


#37

Haha, I need to work on my trash talk


#38

he too beast, he shouldnt be here this for us small fishes to earn our stripes… or is that tigers :slight_smile:


#39

Puny Human @MurasakiNoKaze trash talk of “double knockout” was funny.

Hulk is monster of few words: Don’t make me angry, GRRRRRRR, HULK SMASH!!!


#40

Well good game @SuperDave! You play super aggressive yet careful. A very nice balance. Good luck in the next round!

PS the experiment gods suck!


#41

It was a pleasure battling you @nick.muzzio! Be warned to all others that play him in the next tournament. He was tough in this one, but I’m certain he will be doubly so in the next one.