Seeing High ETAs When Close to Waypoint

In my current MP game I’m seeing some oddly high travel times when units are very close to a Waypoint, like so:

Clicking the Age banner doesn’t update, but it seems to correct within 5 minutes or so.


All bugs can get posted here:

This is a known bug. I’m sure the dev’s are thankful for it’s reporting though.

Yeah I’m looking at this again. There are still a bunch of issues!