Shifting Production Times

It would be nice if the amount of time each tick takes is something like 59 or 59.5 minutes so that every production happens at a different time of day, along with a 22 tick cycle, instead of cycling between a small number of possible times, production can happen at pretty much any time of the day.

I don’t know, I’ve always liked knowing that “in Game A, ticks hit at :15 after the hour” so I know whether I need to rush and check that game before the next tick :laughing:

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