So I posted an animation of the Quake game here. As Myk pointed out in the game (he’s playing Panda Bear - Blue Square), it’s hard to see his expansion against DM6 who is Blue Circle.
More importantly, even though the shape is different, the same color can sometimes be confusing … and I’ve accidentally made decisions because of that. This is especially easy when zoomed out and/or when fleets/stars are bunched together.
I think a REALLY easy solution would be to slightly change the RGB values to better distinguish between the players of the same colors. I.e. Blue can still be blue, just make it slightly varying shades.
What 'ya think @JayKyburz?