So, I started with a test game first (not turn-based) to get a hang of it, liked it much and then started with a turn-based game.
First, let’s see if I got it right. In the game overview it says “24 Hour Deadline. 8 Hour Jumps”. This means that it takes 24 hours for the turn to end (or less if all players press “Submit Turn”). Then, when turn ends, in that moment the game progresses 8 hours. Meaning that the game-time runs three times slower than real-time. Right?
If right, then what exactly does this mean (I picked it up from forum):
“Max wait 10h, 8h per turn, 20h day”
I’m two turns into the game. The game situation is shown below. Obviously, I’m red. Yeah, the one with half as many worlds as everybody else. My question is: how??? How was it practically possible for people to double their number of planets in 16 hours game-time? (Again, if I got the times right)?
So far the real-time game I’m playing is working fine, but I feel there is something crucial I’m missing in turn-based version.