Some questions about timing:
How does attack timing work? If a chipper and a slaver attack each other, for example, does the chipper definitely chip before being stolen? Or do both definitely happen? Or is it 50/50 whether the chipper chips?
If two enemy settlements have docks leading to the same space, and they both build ships, what happens? If only one is built, what happens to the resources spent by the other?
Pointers move 2 spaces, but they don’t seem to necessarily be consecutive movements (i.e.could move one hex, then an enemy moves, then move the second). Is that true? If so, is there an “initiative” bonus to having the pointer? I picture each ship being given a random movement rank, and the pointer being given TWO draws from that hat and therefore being twice as likely to go first…