Couple of questions regarding the new AI system. Observations from an earlier ‘all AI’ game I had created a few months ago led me to believe that they would not attack you (or indeed each other) unless provoked, or in the case when you both launch at a neutral star at the same time thus inadvertently causing a battle. So I was a little surprised when in a game I’m currently playing one of the AI (from a quitter) who is neighbouring me had a -1 disposition and attacked me completely unprovoked. Because I had a couple of ships on the star it caused a battle, and then the disposition dropped further. After a bit of toing and froing ended up at -4.
So firstly, why the initial -1 disposition when I hadn’t had anything to do with this AI? I am currently the game leader, does that have anything to do with it?
Secondly, does the level of disposition actually make them behave differently, or is just to make it more expensive to pay them off?
I’ve just had to shell out a heck of lot of money to stop things from escalating out of control with this AI (since I’m at war with 2 real players already) and we’re now back to “neutral 0” but will it stay this way or is the AI going to fall again?