Not sure how other people do this but here’s my process. Maybe some people will find it useful.
We have a situation where we can take a star and want to take the star. However, because the launch star is vulnerable and defenders advantage exists we want to leave as much of our force behind as possible. There’s a few times situations like this happen, with this example there’s three outcomes:
- Opponent does nothing - best outcome
- Opponent defends target star - we take it anyway
- Opponent attacks launch star - we lose it, but want to do as much damage as possible
Was the attack worth it?
Enemy losses: 58 ships, 1 dead carrier, -$10 income, -7$ infrastructure cost
My losses: 80 ships.
My gains: $10 scavenge, at least 12 ticks production (~7 ships, 12 science points)