Enemy Total Coverage


#1

Might this be useful or too much work for little reward?

Have an option to show (toggle?) the scan/rangle circles of all of a player’s stars at the same time so you can see their complete scan coverage/range. This might be especially useful for Proteus (espionage) but I think it would be useful for tactical planning for NP in general.

(Maybe if you left-click a star you see the individual star’s circles, right-click a star and you see the circles for all stars of that player? Matches nicely with the left/right-click options for messages.)


#2

probably too little reward, you can do the same thing just clicking through their stars and seeing their range with 5 seconds of work. sure you dont get to visually see what everyone else can see all at once but you can still see it fairly easily


#3

It depends on the size of their empire but yes, seeing the coverage doesn’t take a whole lot of time. However, analysing their coverage tactically can take a lot of clicking back and forth between stars.

It’s not vital though, just thought I’d throw it out there. :slight_smile:


#4

also adds less chance of human error, I can totally see why you would like it. and I would like it for the same. But I would add the flavor of misjudging something and causing you to scrabble to recover from your mistake. Better yet when the enemy makes a mistake in their analyzing of their tactical coverage and you take great advantage of it.


#5

This was actually a feature of Neptune’s Pride 1 but lost it when I moved from Flash to HTML. I’ll have a think how I might be able to implement it in Proteus.