I’ve just gotten into Blight and love it. Just bought my first round of Hero Coins.
Overall, I’ve found the game to be quite balanced and thus far bug-free. That said, I’ve experience something in Wolfstead Way, that leads me to believe Giants are too powerful.
Closing in on the end-game, I was holding off two Immortal armies of 18,000 and 3,000 by using four Tree Whispers to continually freeze them. Meanwhile, I was slowly amassing a challenging army and was at about 10,000. By hitting the trapped armies with Elven Longbows, I kept recharging my Mana and I was looking like I would slowly be able to bleed them out.
Then, in walked 3 Giants at around 1,500 strength. I didn’t have a charged up Tree Whisper to Tangle them, but figured my 10K army would clean house with them and it would be a minor set-back. Next thing I knew both the Giants and my 10K army are gone in one turn. I thought for sure it was a bug and was about to report it, when I clicked on the Inbox and checked the Combat log. There it was: Three Giants with a strength of 11K(!) has wiped out my 10K army of 557 Humans and Elves…
I was not pleased, but read the card on the Giant to learn that the Battle Rage buff = X * 2, where X is the number of living and dead within 1 league on top of their default 500 strength. They’re basically atom bombs, as the buff runs 24/7. It was academic.
I understand the desire to have a much stronger character, but believe the buff needs to be tweaked by reducing the multiplier from 2 to 1. At the very least, it should only count friends or enemies, but not both.
What do people think? Reasonable or do I just need to suck it up?
P.S. Don’t get me started on the Gryphons, but I’ll save that for another post.