Madness. (1 star per player)

My strategy was perfect. Maybe 24 players?

suggest trying this custom hex grid ? for 24 players.

[[25.0000,0.0000],[31.2500,10.8253],[31.2500,-10.8253],[37.5000,0.0000],[12.5000,21.6506],[6.2500,32.4760],[25.0000,21.6506],[18.7500,32.4760],[-12.5000,21.6506],[-25.0000,21.6506],[-6.2500,32.4760],[-18.7500,32.4760],[-25.0000,0.0000],[-31.2500,-10.8253],[-31.2500,10.8253],[-37.5000,0.0000],[-12.5000,-21.6506],[-6.2500,-32.4760],[-25.0000,-21.6506],[-18.7500,-32.4760],[12.5000,-21.6506],[25.0000,-21.6506],[6.2500,-32.4760],[18.7500,-32.4760]]

Each home star always has exactly three neighbors 12.5 LY apart.

Hopefully that extra half light year does not get confused at scan boundaries and hyperspace range boundaries.
And there also should be no confusion with carrier flight times.

Could also be recalculated to scale down to 4.5 LY apart.

[[9.0000,0.0000],[11.2500,3.8971],[11.2500,-3.8971],[13.5000,0.0000],[4.5000,7.7942],[2.2500,11.6913],[9.0000,7.7942],[6.7500,11.6913],[-4.5000,7.7942],[-9.0000,7.7942],[-2.2500,11.6913],[-6.7500,11.6913],[-9.0000,0.0000],[-11.2500,-3.8971],[-11.2500,3.8971],[-13.5000,0.0000],[-4.5000,-7.7942],[-2.2500,-11.6913],[-9.0000,-7.7942],[-6.7500,-11.6913],[4.5000,-7.7942],[9.0000,-7.7942],[2.2500,-11.6913],[6.7500,-11.6913]]

.

I think you want to do 4.5 LY … because then the stars are reachable with “reasonable” HR … if they are 12.5 LY, then it would take forever for battle to begin.

Thnaks @xjhdexter I will use the smaller one.

I will try and set it up later this week. I have a few deadlines I’m trying to hit here on Blight.

any news on testing yet?

Can you make this not premium-only this time? I want to try this :slight_smile:

@Rosslessness Blight testing, a few months away I think.

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HEY … any progress on setting this up as talked about above?

Indeed?