Good points Brian … not sure of the “right” solution here.
Note that once a large galaxy reaches a certain point, Banking and Experimentation matter much, much less than techs such as Weapons & Manu (sidenote: be nice to re-balance that somehow - you did good job in the current game Brian making 'em expensive) … so it may very well be worth it for a team to lose B&E in order to completely consolidate on Weapons.
Plus until we have team-based percentage to win, it could be tempting to do the “collapse into one for the win” to grab a premature victory if the percent win is 33 or even 50 percent.
Just trying to think of the corner cases and/or areas where it could be abused.
Again, I certainly agree there needs to be some sort of mechanism to handle the situation where a teammate has to bail for whatever reason - terribly unfair to the other teammates … plus upsets the whole game play.