Hello, yes. I would like to join.
sign me up
Sign me in too
I’ll jump in last minute for this round also. I believe this takes us to a round number of 30?
Count me in!
Indeed, that makes 30 and thus the biggest 1v1 tournament round in NP2 history!
I’ll set everything up tomorrow - following the polls, common warp gates will be active as a one-time deviation.
Here’s the 15 (!) match-ups (Top28 ranks shown in brackets):
- @plug [5] vs. @spymort [11]
- @panblanco [6] vs. @FinrodFelagund [7]
- @Macomber [12] vs. @BelSon [18]
- @DarkDragonwing [17] vs. @Sneferu [25]
- @Dr_Gaming [19] vs. @Lex [24]
- @olus2000 [21] vs. @Tanktress [26]
- @suedenim [27] vs. @kinghuang
- @iippabella vs. @gaz123
- @Kwhwwymwn vs. @Gissni
- @Gabrio vs. @Jockandmope
- @limemaster vs. @4c6f6c
- @csessh vs. @Dizzy_pink
- @Grzejnikki vs. @Argus
- @Vernitrax vs. @SUP
- @HabitableFiction vs. @Bruce
Use the according link I provided for your game in Dysp’s tournament tracking tool - press the hyperlink symbol to the right of the names:
https://np2stats.dysp.info/tournament.php?tournament=72
Password is 1vs1 - please join your game with your forum username within a week.
Good luck and have fun everyone!
Hi, we were matched together, any chance to start game soon?
Very well, 28 players have already joined their games!
Reminder to @Lex and @limemaster to join your games within this week.
Common warpgates look so messy
I can imagine! This reminds that even though it’s a one-time change for now, I’d still like to know how the deviation is perceived.
How’s your sentiment towards the addition of random (common) warp gates on the 1v1 maps of this round?
- Positive
- Neutral
- Negative
0 voters
Game 10, 12 and 13 have ended with @Gabrio, @csessh and @Argus winning. Any reports from the battlefield?
Nothing in particular but overall a very enjoyable game
How they finish so fast they’re literal NP2 1v1 speed runners
Battle was messy in the first half. There were 2 cases where they almost got my home star, and that would’ve been close to gg. In the first case, I got 100 ships come in right in time. In the second case, I had to destroy a gate and make one on my home star to have the reinforcements in time lol.
Was fun, they resigned a little before there was a chance at me capturing their home star, but at that point I had double economy and science unfortunately, they were spending all their money on industry to keep up with me.
With @Vernitrax winning Game 14, after the first week four games have already concluded - all of them were battles between newjoiners. The other games currently range from 48 to 318 ticks in runtime.
Idk what is the “meta” for 1v1, but I enjoyed sending 1-ship-fleets and capturing unguarded systems. Yes, I was always zerg player, and I am proud of this
Just a quick question- If I do some changes after I have already submitted but before my opponent submits his turn, will the change take place?
Thanks for the answer.
Yes, they will! It’s just kinda risky for elaborate changes because at any point the game could already jump forward.
Keen newbies, probably