exactly a year has gone by, and I think another NP2 1v1 competition is in order to honor the memory of @xjhdexter.
The prolific map designer was an early proponent of the mirrored maps feature too which is the foundation for the fair and intense tournament settings we have these days. He also provided a lot of players with many different maps to play friendly 1v1s on and kept tabs on them.
Although mostly quite stoic in his demeanor, I happened upon this excited description of one of his last map creations:
So I thought we’ll give these experimental
settings features a shot in a KO tournament. To summarize: Normal research for all techs except Experimentation, and a lower starting budget/income that I think will go nicely with the other settings.
Here are all settings that will deviate from the NP2 default ones in this tournament.
Stars For Victory: 66% Turn Based: On Tick to Jump Each Turn: 6 Tick Jumps Turn Deadline: 48 Hours Dark Galaxy: Disabled Stars Per Player: 64 Stars, Epic Home Star Distance: Far Random Gates: Common Gates Starting Stars: 1 Starting Credits: $813 (number of total forum posts created by xjhdexter) Starting Ships Per Star: 100 Ships Starting Economy: 20 Starting Industry: 20 Starting Science: 4 Cost Science: Cheap Cost Experimentation: None Starting Experimentation: Level0 Starting Weapons: Level4
After 50% of all games in a KO round have concluded, a countdown of two weeks will begin in which the remaining ones can still wrap up organically. Otherwise I’ll apply the tiebreaker (stats and wait time) to decide who moves on to the next round - please submit regularly as much as possible. Thanks to the settings, stalemates should be avoidable.
Seedings for this KO tournament will happen according to the latest world rankings.
Sign-ups are open until Friday, April 28 - everyone is welcome to join.